More Text and A NEW Level!


This week I worked on making text interact and work with colliders, so that text pops up and disappears, depending on when the player is interacting with the collider. Additionally, I added a new level, which is an extension of the second, adding more "exploration". Not seen in the Devlog video, I also added a another Scene Switch block, which I am leaving for more levels. 

Get Game Design 2 Midterm

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